The Legend of Zelda: Majora's Mask
The team at Wallpprs
January 1st, 2016
The Legend of Zelda: Majora’s Mask is the sixth installment in the Legend of Zelda series and the second and final installment to be released on the Nintendo 64.
The game features an unusual storyline for a Zelda title. Rather than the setting being Hyrule as it is in most Zelda games, Link finds himself in the land of Termina, a parallel world to Hyrule, featuring many characters physically identical to characters from Ocarina of Time. A mysterious mask known as Majora’s Mask has been stolen by a mischievous imp known as the Skull Kid, and is being used to summon the Moon to destroy the entire land of Termina. Link must stop the destruction within three days. Due to this apocalyptic looming urgency and the recurring theme of death, as well as the slightly spookier designs featured throughout the game (eg. the moon, the mask faces), many gamers consider Majora’s Mask to be an overall dark game. Some also derive this darker aspect from the prominence of the number 4 — major locations, temples, masks, bosses, etc — and that the Japanese word for four is a homophone for death with the modern Japanese use of yon reading for cardinal numbers.
Unlike Ocarina of Time, Majora’s Mask requires the use of the Expansion Pak, allowing for a higher polygon count, resulting in improved graphics. Although well-received by critics — who praised its graphical improvements and a more original story compared to its direct predecessor — it was commonly remarked that the game’s darker atmosphere and time-based gameplay would have less general appeal than Ocarina of Time; indeed, Majora’s Mask never outsold it.
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